X-Wall turns gaming into physical activity.
Instead of a controller or a screen, players interact by running, throwing, kicking, tapping and reacting. X-Wall is suitable for active entertainment, movement-based learning, sports challenges and accessible group activities — with 100+ games for fun, sport and education, in 20+ countries across 200+ installations. Winner of the BETT 2025 Kids' Choice Award.
Why organisations use X-Wall
X-Wall is designed for organisations that want to bring people into motion through play. The system is easy to use, works with a wide range of games, and can be adapted to different audiences and locations.
Whether the goal is an active guest experience, movement-based learning, sports challenges or accessible physical activity, X-Wall gives organisations a flexible way to combine gaming, movement and interaction.
- More than 100 games for fun, sport and education
- Suitable for all ages and target groups
- Played with hands, feet, balls or foam sticks
- Designed for group play and active participation
- Fixed or mobile use, depending on the system
- Easy to operate on location
Choose your X-Wall system
Two core ways to bring X-Wall on location — a permanent installation, or a mobile system that moves with you.
Interactive X-Wall
A fixed interactive play wall that is always ready to use.
Interactive X-Wall is installed on location and can be used for active games, sports challenges, educational activities and group play. It's a strong choice for venues and organisations that want X-Wall to become a structural part of their space.
- Always available on location
- Large projection format — up to 4.6 × 2.6 m (~15 × 8.5 ft)
- Suitable for frequent, everyday use
- Works with 100+ games for fun, sport and education
- Suitable for individual players, small groups and larger group activities
Best suited for: family entertainment centers, indoor playgrounds, holiday parks, schools, sports facilities, care facilities, community and activity spaces.
Guests keep coming back to the X-Wall at every location it's been added to.Inge van der SluijsEntertainment Coordinator, TopParken
X-Wall Portable
The same X-Wall experience, made flexible.
X-Wall Portable is the mobile version of X-Wall, built for organisations that want to use the interactive play wall in different rooms, at different locations, or during temporary activities. It can be moved, set up in minutes, and used wherever there's a suitable wall and enough space.
- Mobile and easy to move
- Ready to use within minutes
- Same X-Wall game experience, in a portable format
- Suitable for flexible use across rooms, venues or events
- Works with 100+ games for fun, sport and education
Best suited for: schools using the system flexibly across rooms and groups, events and temporary activations, sports organisations, community projects, and multi-location organisations.
A game library built around how you'll use it
100+ games across three categories, so each organisation can use X-Wall in a way that fits its audience — leisure venues get active arcade-style entertainment, schools get learning combined with movement, and sports organisations get skill-based training and challenges.
Active arcade-style games
Fast, energetic games built for entertainment, competition and group play.
Whack-a-Mole
Classic reflex game, rebuilt for full-body play.
Fruit Slice
Slice, dodge and react as fast as you can.
Flappy Bird
The arcade favorite, playable with your whole body.
Movement-based learning
Interactive learning games that combine movement with subjects such as maths, language, spelling, general knowledge and quiz content.
X-Wall Quiz AI
TV game-show quiz, auto-generated by AI from a theme or your own lesson content.
Math King Multiplayer
Curriculum-aligned math — the first team to solve 15 sums wins.
Spelling Safari
Spot the right spelling using your ears, eyes and spelling skills.
Fast Timers
Practice reading clocks — analog and digital, solo or in teams.
Children are learning without it feeling like a lesson — they're playing, moving and putting theory into practice at the same time.Rosellio TanieTeacher, Professor Dumontschool
Skill-based training
Skill-based games for football, tennis, padel, basketball, handball, reaction training and other sports challenges.
Skill challenges
Football, tennis, padel, basketball and handball drills built as games.
Reaction training
Fast-reaction challenges for individual or team training sessions.
Content Studio lets teachers and staff build and edit selected game content themselves — manually or with AI. More in the section below.
X-Wall Hub & Content Studio
The X-Wall Hub is the online management portal for customers. It lets organisations manage selected settings, languages, screensavers, branding and game content.
The X-Wall system itself runs as a stand-alone interactive installation on location — the Hub gives customers more control over how their X-Wall is managed and presented, it isn't something play depends on in the moment.
With the Content Studio, customers can create and edit selected game content, such as quiz content, manually or with the help of AI — giving schools and other organisations the flexibility to adapt content to their own lessons, themes, activities or target groups.
- Manage settings, languages and screensavers from one portal
- Apply your own branding
- Build and edit quiz content manually or with AI
- X-Wall itself plays stand-alone on location — no staff supervision needed
Where X-Wall fits
Leisure and entertainment
For leisure venues, X-Wall adds an active, interactive attraction to the location. Visitors play short, energetic games that combine movement, competition and fun. Depending on the location, X-Wall can run as a free-to-play activity, a bookable group activity, or a pay-to-play experience.
X-Wall isn't just for children — add a few standing tables, drinks and some friendly competition, and it becomes a really fun group activity for adults too.Bas van RoosmalenOwner, Multi Fun Bussloo
Education
For schools, X-Wall combines movement and learning. Educational games can be used for active lessons, energizers, group activities and practice moments. The Content Studio also gives teachers flexibility to adapt selected game content to their own topics or lesson materials.
As soon as I mention X-Wall in class, the children start cheering — for pupils who need more movement during the day, it's a great way to activate them.Stefan MolnárTeacher, De Bongerd
Sport and community
For sports organisations, coaches and community programmes, X-Wall offers an accessible way to get different groups moving. Sports games can be used for challenges, events, skill training and active group sessions.
Care and wellbeing
For care and wellbeing environments, X-Wall can support accessible movement, motivation and social interaction. Games can be played at different levels of intensity and encourage people to move in a playful, approachable way.
Even residents in a wheelchair were able to join in actively, which made it a very accessible and enjoyable activity.SamanthaCare Professional, Carintreggeland
Ways to fund the X-Wall
A school buys it as a learning tool; a venue buys it as a revenue source. Both have a path.
Title IV-A / SSAE
Flexible ESSA block grant — the X-Wall fits under well-rounded education and safe & healthy students through physical activity.
Title I & local funds
Supplemental Title I in high-need schools, plus capital, wellness, foundation and PTO budgets.
Section 179 & bonus depreciation
For 2026, expense the full price of qualifying equipment placed in service by Dec. 31 — financed equipment may qualify too.
Pay-to-play ROI
Add an Adyen terminal or booking-system API and set your rate. Manufacturer examples show potential ROI within a year.
Equipment financing
Spread the cost with low monthly payments while preserving budget flexibility.
ROI figures above are manufacturer examples and are not a guarantee. Programs, allowable uses and tax rules vary by state, district and year — confirm current eligibility with your federal-programs coordinator or tax advisor. CTi can help you map it.
Leisure entertainment powered by X-Wall
Battle Square and the Interactive Ball Pit are specialised leisure concepts built on the X-Wall platform — not alternatives to Interactive X-Wall or X-Wall Portable, but ways to extend what X-Wall can do in leisure venues.
Battle Square
A fully self-service competitive group experience for leisure venues.
Battle Square is a competitive social gaming concept designed to run independently. Players book a session, check in at the kiosk, create an avatar and compete across five challenge games while scores are shown live. The full flow is built around self-service — guests can book, check in and play without staff guiding the session.
- Fully self-service guest flow — online booking, kiosk check-in
- No staff required to host or guide the session
- Avatar creation and live scoring
- Strong fit for group entertainment and additional revenue
Best suited for: family entertainment centers, arcade halls, indoor leisure venues, holiday parks, and venues offering bookable group activities.
Ask about Battle SquareInteractive Ball Pit
A self-running interactive play concept for young children.
The Interactive Ball Pit combines a ball pit with interactive games designed for hands and balls, creating a playful, accessible experience for family zones, indoor playgrounds and other child-focused leisure areas. It runs independently during opening hours — children can step in and start playing right away, with no staff needed to explain or supervise.
- Designed for young children
- Self-running during opening hours
- No staff required to explain or guide the activity
- Can upgrade an existing ball pit, or install a complete interactive one
Best suited for: indoor playgrounds, family entertainment centers, holiday parks, family zones and child-focused leisure areas.
There are always children playing.Inge van der SluijsManager Fun & Entertainment, TopParken
Download the brochures
Not sure which X-Wall system fits your location?
Fixed, portable or a specialised leisure concept — we'll help you explore the best option for your space, audience and goals.
Guests can now play on the X-Wall at five of our locations, and it has quickly become a popular activity with our visitors.Inge van der SluijsEntertainment Coordinator, TopParken
